Hearts of Iron: Starfire Historical Mod

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CCM Von Hausser
00lunedì 7 febbraio 2005 16:53
...il primo MOD per HoI2 vanta un dettaglio non indifferente per la sezione Economica del gioco!!!


Riporto testuale testale:

Warning: the "moddir" feature (which is used for releasing this mod so that it doesn't touch the original game at all) does not work for multiplayer!

This is a modification of Paradox's "Hearts of Iron 2" World War II game.

The goal of this modification is to correct some of the issues in HoI 2 as released by Paradox. Every player (and person creating a mod) has a slightly different vision of what this game should be and different desires for game play style. Our mod is designed with the following goals in mind:

*
Historical Accuracy and Realism
* Primary emphasis on multiplayer games
* Target scenario: 1936 Grand Campaign
* An accurate and historical economic simulation
* Slower paced combat (no "clickfests")
* Secondary Emphasis on minor countries being realistic, playable and competitive

Our modification is currently for Hearts of Iron 2 version 1.1 and our current mod level is "A0".

Instructions:

*
Unzip the file and it will create a "HoI2" directory.
* Copy the contents (HoIStarfire.exe and the "Starfire" directory) to your installation of Hearts of Iron.
* Run "HoIStarfire.exe" to play (there will be only a 1936 Grand Campaign to select)

Known Bugs

* When using a "moddir" mod the configuration changes are not saved from one game to the next (nothing we can do about this - ask Paradox for a fix).
* "moddir" doesn't work for multiplayer thus you must use the contents of the "Starfire" directory to overwrite the actual game files of a copy of HoI2 in order to play this mod in multiplayer mode




Scaricatelo QUI

Buon divertimento!
CCM Von Hausser
00martedì 8 febbraio 2005 08:35
Già una nuova realese [SM=x329165] !!!!

Starfire Historical MOD vA3

Link:
trp.powerguilds.com/dload.php?action=file&file_id=6

Che fa?


* Early Research penalty restored to almost Paradox's original value (techs were getting researched too early)
* Defensive combined arms bonus reduced slightly.
* Ground Leaders command limits adjusted (Mjr Gen 2; Lt Gen 4; General Cool
* Delay before next attack raised to 48 hours
* GD Eff Multiplier increased to 2.0; blocking for defended increased to .99; blocking for undefended increased to .98
* Cavalry speed reduced to 6
* Light Armor speed reduced to 8; softness increased to 33
* Armor speed reduced to 7; SA returned to Paradox v1.1 values; softness reduced to 27
* Heavy Armor Brigade - softness cut by 5 each
* Infantry - org increased to 33; heavy armor brigade attachment allowed
* French Maginot line adjusted again.
* Czechoslovakian fortifications adjusted more historic (for 1936); Czech terrain more accurate.



[SM=x329167]
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